Abstract:
The idea of using Augmented Reality (AR) user interfaces (UIs) to create 3D
media content, such as 3D models for movies and games has been repeatedly
suggested over the last decade. Even though the concept is intuitively
compelling and recent technological advances have made such an application
increasingly feasible, very little progress has been made towards an actual
real-world application of AR in professional media production. To this day,
no immersive 3D UI has been commonly used by professionals for 3D computer
graphics (CG) content creation. In this paper, we are first to publish a
requirements analysis for our target application in the professional domain.
Based on a survey that we conducted with media professionals, the analysis of
professional 3D CG software, and professional training tutorials, we identify
these requirements and put them into the context of AR UIs. From these
findings, we derive several interaction design principles that aim to address
the challenges of real-world application of AR to the production pipeline. We
implemented these in our own prototype system while receiving feedback from
media professionals. The insights gained in the survey, requirements
analysis, and user interface design are relevant for research and development
aimed at creating production methods for 3D media production.