This work shows how augmented reality can help the comprehension of the
geometric construction of the perspective in the Holy Trinity fresco
(Masaccio, 1426) in the church of Santa Maria Novella in Florence,opening new
scenarios in the demonstration of the subtle underlying geometric
principles.There has been a long debate about the actual geometrical fidelity
of the “fake architecture” painted in perspective in the Masaccio’s
fresco. Recent studies demonstrated that Masaccio’s perspective is one of
the best and commendable applications of the Brunelleschi's lesson about
linear perspective and its geometric construction.We here use AR to follow
step by step the geometric construction of Masaccio’s perspective.This
approach takes advantage of the possibilities that AR offers to explore in
realtime the relations between 3d and its 2d representations.