In this paper, we describe the KITE, a mobile Augmented Reality (AR) platform
that uses a magnetic tracker and a depth sensor for games and interaction
development that is typically only available on a desktop system. We have
achieved this using off-the-shelf hardware and efficient software that can be
easily assembled and executed. We demonstrate four possible modalities based
on hand input to provide a platform that game and interaction designers can
use to explore new possibilities for gaming in AR.
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