Abstract:
Augmented reality (AR) images with virtualized real objects can be used for
various applications. However, such AR image generation requires hand-crafted
3D models of that objects, which are usually not available. This paper
proposes a view-dependent texture (VDT)- and view-dependent geometry
(VDG)-based method for generating high quality AR images, which uses 3D
models automatically reconstructed from multiple images. Since the quality of
reconstructed 3D models is usually insufficient, the proposed method inflates
the objects in the depth map as VDG to repair chipped object boundaries and
assigns a color to each pixel based on VDT to reproduce the detail of the
objects. Background pixel exposure due to inflation is suppressed by the use
of the foreground region extracted from the input images. Our experimental
results have demonstrated that the proposed method can successfully reduce
above visual artifacts.
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