Abstract:
In this work in progress we address the problem of interacting with augmented
objects. A bare hand tracking technique is developed, which allied to gesture
recognition heuristics, enables interaction with augmented objects in an
intuitive way. The tracking algorithm uses a flock of features approach that
tracks both hands in real time. The interaction occurs by the execution of
grasp and release gestures. Physics simulation and photorealistic rendering
are added to the pipeline. This way, the tool provides more coherent feedback
in order to make the virtual objects look and respond more likely real ones.
The pipeline was tested through speci c tasks, designed to analyze its
performance regarding the easiness of use, precision and response time.
Social Program