A paper is between 4 to 10 pages in length. We are interested in innovative work that does not fit under that categories of the scientific program, either because it uses humanist techniques of interpretation or because it concentrates on demonstrating creative uses of AR rather than scientific advances in the technology. Artists and designers are invited to present and contextualize creative work in MR or AR media forms and to reflect on the place of these technologies in various fields of art and design. Scholars are invited to present work that analyzes or critiques AR/MR in the contexts of current social forms or the history of art and media. Papers are also eligible for one of a number of best paper awards, which will be announced for both S&T and AMH track during the conference.
The submission is a two-page paper describing the research or project to be presented in the poster. Accepted posters will be displayed on large boards (approximately 3 feet by 4 feet). Poster authors will also have one minute to describe their poster during a “poster teasers” preview before the poster sessions.
The submission is a two-page description of the demo / tutorial or panel. For further information see the related links in the left column.
Paper and Poster Submission: May 25, 23:59 US Pacific Time
Demo, Tutorial, or Panel Submissions: June 15, 23:59 US Pacific Time
1. Papers and posters must be written in English.
2. A submission can only be submitted under one program (Science & Technology or Arts, Media and Humanities) and under one category (paper or posters). You must not submit the same material simultaneously to different programs or categories. However, you are more than welcome to make multiple different submissions for both programs.
3. Papers must be strictly formatted according to the IEEE Computer Society VGTC authoring guidelines (http://www.cs.sfu.ca/~vis/Tasks/camera.html) and submitted electronically as PDF documents. ISMAR uses a single-blind reviewing process. Thus, authors and affiliations may be mentioned.
4. Authors may include supplementary materials (such as a video) with the submission, and such materials are highly encouraged if they provide evidence of the claimed contribution. Videos should not be longer than 5 minutes, and the total size of all submitted materials (including the PDF document) must be under 50MB. If you include a video, also include a text file describing what codec you used to create the video. Videos should be playable by either the current Windows Media Player or Apple Quicktime player. It is preferable that your video be playable by these standard players without requiring additional codec installations.
5. The submission should include all information necessary to evaluate the paper and must not ask reviewers to go to web sites or other external information sources, since that might circumvent page and media format limits, and may jeopardize the anonymity of the reviewers. Submissions that require external sites will either be returned for correction or rejected without review.
6. For accepted papers and posters, at least one author must register for the conference and present the work.
Preparing and submitting an AMH paper or poster
Papers and Posters templates (TEX, DOC) are available here: http://www.cs.sfu.ca/~vis/Tasks/camera.html
All materials will be submitted electronically through the Precision Conference website at: https://www.precisionconference.com/~ismar/
If you already have an account with that system, please use that account to submit your materials. Otherwise, create a new account. After log-in, select the AMH area for a new submission.
ISMAR is a high-quality conference with a competitive submission process. For information on past conferences including acceptance rates and best paper awards see the ismar.net website. Every submitted paper and poster is subjected to this process.
We have two tiers of reviewers: the Program Committee and a pool of reviewers. Each paper is assigned to a member of the Program Committee, and that person will procure at least four reviews from the pool of reviewers or additional external reviewers, in addition to providing a meta review. For posters, three reviews are obtained plus the additional meta reviews. Then the Program Committee and program chairs will meet in person to discuss the papers and posters and determine which to accept. We have two different program committees for paper/posters: one for the S&T track and one for the AMH track.
If your submission is accepted, it will be published in proceedings and archived in IEEE Explore and the IEEE Computer Society Digital Library. The following steps are required:
Submit a camera-ready copy for the proceedings. Please take the recommendations from the reviews into account when preparing the final version. Posters require a printed poster and a 1 slide teaser for the poster fast-forward session. At least one author must register with the conference before the early registration deadline to present the work and ensure that it is included in the proceedings.
Upload the final version to the same site you submitted you original paper/poster by September 7, 2012. https://www.precisionconference.com/~ismar/ Use the "Final Submission Form" to provide your final version and any supplementary material such as video files, poster teaser slides. In the preparation of the final submission, follow the formatting and submission guidelines here: http://www.cs.sfu.ca/~vis/Track/ismar.html Ensure that you are using the correct formatting and submit the IEEE copyright form.
Presentations of Arts and Humanities full papers are assigned to one of the sessions at the conference. Your presentation should be between 15-20mins. There will be an additional 5mins for questions and hand-over between the presentations. Please, use the break before your session to meet your session chair and test your equipment.
Selected papers from the AMH track will be nominated to be submitted to an appropriate journal or otherwise published as a collection. This process will occur only with the permission of the authors involved.
The 2012 ISMAR Arts, Media and Humanities (AMH) program invites artists, designers, and scholars to explore the potential of Mixed and Augmented Reality. We are interested in innovative work that does not fit in under that categories of the scientific program, either because it uses humanist techniques of interpretation or because concentrates on demonstrating creative uses of AR rather than scientific advances in the technology. Thus, artists and designers are invited to present and contextualize creative work in MR or AR media forms and to reflect on the place of these technologies in various fields of art and design. Scholars are invited to present work that analyzes or critiques AR/MR in the contexts of current social forms or the history of art and media.
Good submissions may take a variety of forms, including:
1. a scholarly paper that relies on critical and historical methods of argument to further our understanding of AR/MR as cultural practices.
2. a paper, poster or demo that describe an innovative application of AR/MR in such realms as education, cultural heritage, entertainment, games, and social media.
3. a paper that describes an individual or group artistic practice using AR/MR. This type of paper may combine elements of a scholarly analysis as in #1, but the main purpose is to describe the work itself and its significance both to the art community and to the AR community.
4. a demo/exhibit of an AR/MR piece of artistic expression or critical reflection. The demo could be a compelling use of the technology to create an experience under any of the categories listed in the AMH link in the left column: for example a game or a visit to a cultural heritage site. We also encourage exhibits of art that reflects on and experiment with AR/MR. Demos and exhibits will be given space, power, LAN, and Internet access. Exhibitors are responsible for all other technological support.
There is one overriding criterion for all of these submission types: quality. We expect a high standard of quality as measured by the appropriate community. A scholarly paper should demonstrate mastery of an appropriate field. Case studies should describe what is unusual, innovative and important about the application for some community of creators and users. (e.g. the museum exhibit designers and curators interested in digital media).